With the PlayStation 4 Pro and Xbox One X came a next generation display and image format, called HDR. HDR, or High Dynamic Range, allows for a game to render with more colors and a capable TV to display those colors with much higher brightness and contrast ratio, providing a more realistic, accurate and vivid image.
With 4K Capture Utility 1.2, we’re adding HDR10 pass-through support to 4K60 Pro. Provided you have an Xbox One S, Xbox One X, PS4 or PS4 Pro and a HDR10 capable TV, you can now play in and experience HDR while capturing or streaming in SDR (Standard Dynamic Range) thanks to our built-in tonemapping. If you want to learn more about HDR, we’ve written up some details here:
Tonemapping: Why do Recordings and TV images look different when using 4K60 Pro HDR passthrough?
To enable HDR pass-through, open the settings of 4K Capture Utility, go to the device tab, activate the checkbox labeled “Enable HDR pass-through” and follow the prompts.
If after installing 4K Capture Utility 1.2, you do not see the option to enable HDR pass-through, your 4K60 Pro does not feature the new HDR capable hardware. We will, free of charge, replace your existing 4K60 Pro to one that is capable of HDR pass-through.
Get the details of the 4K60 Pro exchange program here.