Mar 15, 2019

Elgato 4K Capture Utility — Software Interface (1.4.1)

Supported Devices

Interface - Capture
Interface - Library

Settings - General
Settings - Device
Settings - Device - EDID Options
Settings - Picture
Settings - Recording
Settings - Recording - Video Encoder
Settings - Recording - Format


The 4K Capture Utility was introduced to allow users to capture full 4K (3840x2160) resolution video at up to 60fps using the Elgato Game Capture 4K60 Pro. The older Game Capture HD software is limited to 1080p (1920x1080), which requires the source to also run at 1080p as it can’t process scaling from a 4K Source.

The 4K Capture Utility utilizes your CPU or GPU for encoding of the captured video. It does not support the use of the onboard encoder of the HD60 Pro. If you wish to record Commentary, or Live Stream, or use the Chat Link with the HD60 Pro or 4K60 Pro you will need to use the Game Capture HD software.

Supported Devices

The 4K Capture Utility currently can be used with:

•  Elgato Game Capture 4K60 Pro
•  Elgato Game Capture HD60 Pro
•  Elgato Game Capture HD60 S
•  Elgato Cam Link
•  Elgato Cam Link 4K

The 4K Capture Utility does not support:

•  Elgato Game Capture HD
•  Elgato Game Capture HD60

For these devices you will need to use the older Game Capture HD software.


Similar to the Game Capture HD software, 4K Capture Utility has two main tabs: Capture and Library. Capture is where you’ll see a live preview from your capture device as well as be able to start and stop recording and flashback functionality.

The Library tab is for viewing and managing your recordings. See the Interface - Library section located below.

Interface - Capture


A. On the top right you can see the drive letter you are recording to and the reported free space on that volume. And a gear cog icon which leads to the Settings menu. When a signal is being detected, it will show in this space. If Capturing as well, it will display the resolution of the source and then also the resolution used for the recording and bitrate.

B. On the bottom left of the software you can click on the i button to change the title of your recording, the game, and the tags. These are used for naming and applying metadata to the final recorded file and sorting the recordings in the library. When a signal is being detected, you will also see information about the size of the preview window and the current preview framerate. This framerate does not necessarily represent the framerate of the recording.

C. On the bottom right, you are able to see a visual indication of the audio levels and activity of the source being captured as well as a mute button to disable the Audio Preview without affecting the recording. Next to this is a Screenshot button. This will capture a lossless PNG image of your source. Its quality is not determined by the resolution or format options you chose in settings. The screenshot is stored on your Desktop.

D. In the bottom middle of the window, you will find a timer and a red recording button. The timer will show you the current duration of your recording, or the current time you’ve selected when using Flashback Recording. When recording, the recording button will pulse to a bright red. If this button is a constant dark red and the timer is not counting up, then recording is not active.

E. Above this space is the Flashback Recording Timeline. This timeline represents the current duration of Flashback Recording. You can slide the Current Time Indicator to skip backwards in time to look at what just happened and then press the record button to capture all events since the Current Time Indicator.

Interface - Library

With the Capture tab covered, let’s look at the Library tab. Here is where you will see any and all recordings you’ve captured with 4K Capture Utility You will only see listings from recordings stored in the designated recording destination.

In this window on the left side, you can filter recordings by the Game and Custom tags you apply when beginning recording. You can also sort these results by Title, Game, Duration, Date of Recording, File Size, and the Format/Resolution setting. As well as filter any recordings that you’ve starred for special attention.

On the top right is where you can manually search for a video, as well as change the View style from Tiles to a List. If you specifically named a session of recordings, here is where you could search for it directly.

Settings - General

On the first tab of the Settings screen, you’ll see information about the currently installed Software version, checking for updates, and for configuring Stream Link. See the 4K Capture Utility - How To Use Stream Link article for more information.

Settings - Device


On the Device tab, you’ll have options for controlling some of the advanced options of the Capture Device. These options are especially important for the Elgato Game Capture 4K60 Pro. The Capture Device drop down menu will show all currently connected and detected capture devices.

See: Supported Devices

Below this you can find information on the Firmware version of your hardware. While we do offer the ability to update the firmware here. Please do not update the firmware unless Elgato Gaming Technical Support instructs you to. Doing so without reason may result in a malfunction of your device. Please contact our Technical Support team before performing this function.

Video Input shows the currently detected signal type from the HDMI input of the Game Capture device.

Audio Input allows you to use the 3.5mm Analog Audio Input on the HD60 S for use with the Elgato Chat Link.
Analog Audio Recording is not yet supported with other Game Capture devices.

HDMI Color Range specifies if or how the capture card will override the range of color values from the Source. Bypass is recommended. However, if you’re noticing the recorded video is oddly contrasted or faded, adjusting this option may help.

Settings - Device - EDID Options


Input EDID Mode refers to controlling how the Elgato Game Capture 4K60 Pro will present itself to the source device. An EDID (Extended Display Identification Data) is essentially a specification of supported resolutions and refresh rates of a display. Leaving this on the default Merged is recommended unless otherwise suggested from Elgato Gaming Technical Support.

•    Merged will attempt to automatically present a common profile for the source to understand and to make sure it’s sending a compatible signal to the Elgato Game Capture 4K60 Pro and subsequent display or TV connected to the HDMI Output of the Elgato Game Capture 4K60 Pro.

•    Internal will override the EDID and cause the Elgato Game Capture 4K60 Pro to directly present itself to the source, regardless of what is connected to the HDMI Output.

•    Display will override the EDID and the Elgato Game Capture 4K60 Pro will assume the identify of the connected display to the HDMI Output.

EDID (Internal) allows you to select the specific resolution profile of the Elgato Game Capture 4K60 Pro which it then presents to the source. If you are doing PC recording, this can be useful to work around specific behaviors from your Graphics Card.

If you are attempting to record high refresh rate video at 1080p or 1440p, setting Input EDID Mode to Internal and setting EDID (Internal): to 1080p or 1440p can help make sure the PC is sending only those resolutions.

Settings - Picture

The third tab, Picture, offers controls for basic color and image controls.

•  Brightness
•  Contrast
•  Saturation
•  Hue   

If you are unhappy with the changes you made, you can double left click on the slider to reset it to defaults.

Settings - Recording

The fourth tab, Recording, is where you control all options regarding how the video is encoded and where it’s stored.

Location: This is where your final file is recorded Unlike the Game Capture HD software, the 4K Capture Utility records directly to the final file rather than recording to a temporary folder, then requiring an export process. This means the final file is ready to watch right after stopping recording.

Settings - Recording - Video Encoder

Video Encoder allows you to select various hardware or software encoders for the 4K Capture Utility to use for recording. The 4K Capture Utility does not support the onboard H.264 Encoder of the Elgato Game Capture HD60 Pro. By default, 4K 4K Capture Utility will automatically select what it believes to be the best performing option. This is typically your GPU rather than CPU. 4K Capture Utility supports three methods for encoding video.

Software (Built-In) encoding uses your computer’s processor to compress the video stream. For recording at 4K 60fps using the Software encoder, you will need a very strong processor. Therefore we suggest a late model Intel i7 CPU or a comparable AMD Ryzen 7 CPU.

See the Elgato Game Capture 4K60 Pro System Requirements article for more information.

The 4K Capture Utility uses the x264 encoding library for this process.

To record in full 4K 60fps with an AMD Graphics Card, the 4K Capture Utility requires an AMD Vega generation GPU. Previous cards by AMD such as RX 480 (Polaris) or RX 580 (Polaris) cards only support H.264 at 4K up to 30fps. The 4K Capture Utility uses AMD’s Video Coding Engine (VCE) for this process.

To record in full 4K 60fps with an Nvidia Graphics Card, the 4K Capture Utility requires a Nvidia GTX GPU and at least that of 9th Generation (2nd Generation Maxwell Architecture). The 4K Capture Utility uses Nvidia’s NVENC function for this process.

Note: We specifically require Nvidia “GTX” class graphics cards. “GT” graphics cards will not work as they lack the specific Nvidia Encoding function (NVENC)

Settings - Recording - Format

Format controls the resolution and framerate of the final recorded file. The 4K Capture Utility supports recording up to 3820x2160 at up to 60fps. The full list of supported resolutions in the software is as follows:

•    2160p
•    1440p
•    1080p
•    720p

Each of these resolutions can be recorded at 30 or 60 frames per second.

While the Elgato Game Capture 4K60 Pro can support many other resolutions and refresh rates, the 4K Capture Utility cannot view, capture, or record resolutions other than the ones listed in this article. Third party software such as OBS Studio will be needed for this purpose.

The 4K Capture Utility can record in the H.264 format at up to 140 Mbps. However, the maximum and minimum bitrates depend on the Resolution and FPS.

•    2160p60 can be recorded at up to 140 Mbps (30fps at up to 70 Mbps)
•    1440p60 can be recorded at up to 100 Mbps (30fps at up to 50 Mbps)
•    1080p60 can be recorded at up to 60 Mbps (30fps at up to 30 Mbps)
•    720p60 can be recorded at up to 30 Mbps (30fps at up to 15 Mbps)

Final bitrates may vary from the set bitrate due to type of video content.

Output will provide a preview of the currently selected Resolution, Framerate, and Bitrate. It will also provide a rough estimate of the disk space required per hour. As mentioned before, these values will slightly vary based on the content being recorded.

Reduce Preview Framerate During Recording - In order to reduce system load, you can limit the framerate of the preview window to 30fps when recording is active.

Enable Flashback Recording - Those familiar with our Game Capture HD software will recognize Flashback Recording. This allows the software to begin recording in the background once a signal is received from the capture card. However, this recording is not permanently saved unless you use the Flashback Timeline when recording to capture that session. Once you close the software, this temporary Flashback Recording will be deleted.

Flashback Recording in 4K Capture Utility can be as little as 5 Minutes long or up to 4 Hours.